The 2-Minute Rule for nature skill in d&d
Rogue. Much more tool and skill proficiencies, as well as defensive boons are pleasant to get a Rogue, who will typically discover themselves in risky spots.You’ll be mad strong, and with the extra AC it’s safer to go for a two-handed weapon. Or you could go for a shield and be an impenetrable tank.By embracing worries, forming potent bonds wit